About
I'm a software engineer focused on simulation, graphics, networking, and tools development. My work has centered on building and improving complex systems with an emphasis on performance, maintainability, and real-world engineering value.
I enjoy solving technical problems that sit close to the system level, especially in C++, rendering pipelines, simulation environments, and cross-process or networked architectures.
I'm particularly interested in how systems behave under the hood, especially in simulation environments, real-time rendering, and distributed systems.
Outside of work, I enjoy cooking, experimenting with making bread and espresso, staying active, and building out small tech projects at home. I’ve spent time setting up home automation systems, optimizing workflows, and generally tinkering with anything that can be improved or automated.
Resume
For a concise overview of my experience, projects, and technical background, you can view or download my resume below.
