Seth Lenhof

Software Engineer focused on simulation, graphics, and systems.

I build simulation software, rendering systems, networking features, and tools with a strong focus on performance and maintainability.

About

I'm a software engineer focused on simulation, graphics, networking, and tools development. My work has centered on building and improving complex systems with an emphasis on performance, maintainability, and real-world engineering value.

I enjoy solving technical problems that sit close to the system level, especially in C++, rendering pipelines, simulation environments, and cross-process or networked architectures.

Outside of core engineering work, I also like building tools and interfaces that make systems easier to use, extend, and debug.

Resume

For a concise overview of my experience, projects, and technical background, you can view or download my resume below.

Experience

Projects

Skills

Languages

C++C#TypeScriptJavaScriptPythonJavaSQLC

Simulation / Graphics

Prepar3DHLAMAK RTISimConnectPDKDirectX 12OpenGLUnreal Engine 5

Frameworks / Web

ReactNext.jsNode.jsExpressASP.NETTailwind CSS

Dev Tools / Platforms

GitGitLab CI/CDDockerLinuxWindowsmacOSSonarQubeFortifyWiX