Seth Lenhof

Software Engineer focused on simulation, graphics, and systems.

I build simulation software, rendering systems, networking features, and tools with a strong focus on performance and maintainability.

LinkedInContact
Orlando, FLLockheed Martin
Seth Lenhof

About

I'm a software engineer focused on simulation, graphics, networking, and tools development. My work has centered on building and improving complex systems with an emphasis on performance, maintainability, and real-world engineering value.

I enjoy solving technical problems that sit close to the system level, especially in C++, rendering pipelines, simulation environments, and cross-process or networked architectures.

I'm particularly interested in how systems behave under the hood, especially in simulation environments, real-time rendering, and distributed systems.

Outside of work, I enjoy cooking, experimenting with making bread and espresso, staying active, and building out small tech projects at home. I’ve spent time setting up home automation systems, optimizing workflows, and generally tinkering with anything that can be improved or automated.

Resume

For a concise overview of my experience, projects, and technical background, you can view or download my resume below.

Experience

Projects

Skills

Languages

C++C#TypeScriptJavaScriptPythonSwiftJavaSQLC

Simulation / Graphics

Prepar3DHLAMAK RTISimConnectPDKDirectX 12OpenGLUnreal Engine 5

Frameworks / Web

ReactNext.jsNode.jsExpressASP.NETTailwind CSS

Dev Tools / Platforms

GitGitLab CI/CDDockerLinuxWindowsmacOSSonarQubeFortifyWiX